In this immersive and engaging program, you will embark on a journey into the world of virtual reality (VR) and discover how this transformative technology can revolutionize the field of education.
Description
Over five dynamic lessons spanning 25 hours, you will gain a deep understanding of VR’s applications and potential impact on teaching and learning.
By completing this course, you’ll be well-prepared to harness the power of virtual reality technologies in teaching. Whether you’re an educator looking to innovate your classroom or a tech enthusiast interested in the educational applications of VR, this course will equip you with the knowledge and skills to make a meaningful impact. Join us on this exciting journey into the future of education with Virtual Reality Technologies in Teaching!
Learning Objectives
- Understand AR and VR Fundamentals: Explore the fundamental concepts behind augmented reality (AR) and virtual reality (VR). Gain insight into the historical evolution and technological underpinnings of AR and VR.
- Apply AR in Teaching: Learn to create interactive and engaging AR content suitable for different subjects and age groups. Understand how to use AR tools and platforms for educational purposes.
- Utilize VR in Teaching: Develop the skills to design immersive VR experiences that enhance learning. Explore the educational potential of VR hardware and software.
- Curriculum Integration: Explore strategies for seamlessly integrating AR and VR into existing curricula. Adapt AR and VR activities to match specific learning objectives and outcomes.
- Implementation and Assessment: Implement AR and VR projects in real classroom settings. Evaluate the impact of these technologies on student engagement, understanding, and performance.
- Ethical Considerations: Discuss the ethical and privacy considerations when using AR and VR in education. Explore guidelines for responsible implementation.
Methodology & Assessment
Lectures and Presentations: Expert instructors will deliver informative lectures and presentations, covering theory and best practices.
Hands-On Workshops: Participants will engage in practical, hands-on workshops where they will create AR and VR content, gaining firsthand experience.
Group Discussions: Collaborative discussions will allow participants to share insights, challenges, and innovative ideas related to AR and VR in education.
Real-World Examples: The course will feature case studies and real-world examples, showcasing successful implementations of AR and VR in various educational settings.
Project-Based Learning: Participants will work on project assignments, applying their knowledge and creating educational content using AR and VR.
Assessment and Feedback: Regular assessments and feedback sessions will help participants track their progress and receive guidance for improvement.
Guest Speakers: Guest speakers from the AR and VR education community may be invited to provide additional insights.
Materials, Digital Tools & Other Learning Resources
This text outlines the learning resources for a course on using VR in teaching. The course provides a blend of theoretical knowledge and practical application.
The key resources include:
- VR/AR Hardware: Hands-on practice with equipment like the Oculus Rift S.
- Software and Platforms: Training on specific tools like Unity, along with other digital tools for 3D design and video editing.
- Educational Content: Ready-to-use materials such as lesson plans and project guides.
- Manuals and Handbooks: Step-by-step guides for using equipment and software.
Certification Details
Certificate of attendance
Europass mobility certificate
Upcoming sessions
| Dates | Location | |
|---|---|---|
| 21–25 September 2026 | Rome, Italy | Enroll |
| 28 September – 2 October 2026 | Rome, Italy | Enroll |
| 5–9 October 2026 | Rome, Italy | Enroll |
| 26–30 October 2026 | Rome, Italy | Enroll |
| 2–6 November 2026 | Rome, Italy | Enroll |
| 23–27 November 2026 | Rome, Italy | Enroll |
| 7–11 December 2026 | Rome, Italy | Enroll |
| 25–29 January 2027 | Rome, Italy | Enroll |
| 1–5 February 2027 | Rome, Italy | Enroll |
| 22–26 February 2027 | Rome, Italy | Enroll |
| 1–5 March 2027 | Rome, Italy | Enroll |
| 22–26 March 2027 | Rome, Italy | Enroll |
| 5–9 April 2027 | Rome, Italy | Enroll |
| 26–30 April 2027 | Rome, Italy | Enroll |
| 3–7 May 2027 | Rome, Italy | Enroll |
| 24–28 May 2027 | Rome, Italy | Enroll |
| 7–11 June 2027 | Rome, Italy | Enroll |
| 28 June – 2 July 2027 | Rome, Italy | Enroll |
| 5–9 July 2027 | Rome, Italy | Enroll |
| 26–30 July 2027 | Rome, Italy | Enroll |
| 2–6 August 2027 | Rome, Italy | Enroll |
| 6–10 September 2027 | Rome, Italy | Enroll |
| 27 September – 1 October 2027 | Rome, Italy | Enroll |
| 4–8 October 2027 | Rome, Italy | Enroll |
| 25–29 October 2027 | Rome, Italy | Enroll |
| 1–5 November 2027 | Rome, Italy | Enroll |
| 22–26 November 2027 | Rome, Italy | Enroll |
| 6–10 December 2027 | Rome, Italy | Enroll |
Pricing, Packages and Other Information
Price: EUR 400-800
Course package content:
We can assist you:
- Accommodation: We can help you find suitable and comfortable accommodation options near the training venue, whether you prefer hotels, guesthouses, or apartments.
- Cultural Tours: Immerse yourself in the local culture with our curated tours and excursions. Explore historical sites, museums, and hidden gems, and gain a deeper understanding of your surroundings.
- Transportation: We can arrange convenient and reliable transportation options for your arrival and departure.
Cancellation & Changes
We understand that plans can change. That’s why we offer flexible options for cancellations and changes, while also providing clarity on our policy in case of unforeseen circumstances.
Participant-Initiated Changes and Cancellations:
Changes: We are happy to accommodate changes to your registration, such as transferring to a different course date or modifying your accommodation choices, whenever possible. Please contact us as soon as possible with your request and we will do our best to assist you.
Additional Information
- Language: English
- Target audience ISCED: Primary education (ISCED 1), Lower secondary education (ISCED 2), Upper secondary education (ISCED 3)
- Target audience type: Teacher, Teacher Educator, Higher education institution staff
- Learning time: 20-25 hours



